AI Insights · Timothy · October 2025
Top 5 Virtual Pet Apps on Unified Platform in Finland Q3 2025
Explore the performance of the top virtual pet applications in Finland during Q3 2025, with insights into downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the virtual pet application market in Finland showed varied trends across the top five apps on the unified platform, according to data from Sensor Tower.
Pokémon Sleep by The Pokémon Company had a notable peak in weekly revenue, reaching approximately $826 in the last week of September. The app's weekly downloads declined over the quarter, starting at 37 and dropping to 17. Meanwhile, weekly active users fluctuated slightly, with a high of around 1.9K in early July.
My Cat – Virtual Pet Games from APPSYOULOVE LTD experienced a surge in weekly downloads, peaking at 215 in early September before tapering off. Revenue showed a modest increase mid-quarter, hitting $193, while active users reached a high of 221 in the same period.
Pengu – Raise Virtual AI Pets by SLAY GmbH saw a consistent weekly revenue, with a peak of $125 in early September. Downloads increased slightly towards the end of the quarter, while active users decreased from 171 to 136.
My Talking Angela 2 by Outfit7 Limited maintained a strong presence with weekly downloads initially high at 538, though declining to 280 by late September. The app's revenue had a slight dip but recovered to $105 at the quarter's end. Active users remained robust, with numbers around 4.5K.
Finally, Pocket Paws: My lovely dogs from Landmark Games saw its highest revenue at $240 in early August. However, downloads dwindled to zero by the end of the quarter.
For more detailed insights and data, visit Sensor Tower's comprehensive reports.